Wonderboi .06 Beta


They are indeed - in fact, this thing was, iirc, the first GP32 emu ever to have save-states. Though you do have to create a savestates directory to get them to work. That said, I think battery saves are not yet implemented, though I could be wrong.
 
HHHMMM!!! Interesting! I have always wanted to see a Wonderswan running, this seems the closest i can get. What is this emu like? Will it be able to run Space Invaders, Mr Driller at decent speeds? Will download this later and try out. Cheers Rattboi :)
 
It runs FF1 and 2 at seemingly full speed, though wth high frameskip (not that I find this noticable in these games, but it might well be more so in others). I remember there being a thread a while back in which someone was a little err... non-complimentary, lets say, about the general compatibility of 0.52; but then, I imagine that depends on what you're running on it. Try it and see :)
 
Mr. Driller ran perfectly on the previous version, it was the only game i played coz of the lack of completed translations (altho there appears to be a 90% complete final Fantasy patch)
 
Mr. Driller ran perfectly on the previous version, it was the only game i played coz of the lack of completed translations (altho there appears to be a 90% complete final Fantasy patch)
I dont understand but i would say its now at about 80% running.

Im just greatful that its working, if i could get Xi (Sai) to work i would die a happy man.
 
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that's sweet, i was actually wondering about this last week...

if I can ever find the rom for judgement silversword i'd love to try it out on this thing..!
 
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