M
Magus 86
Guest
Oh shit, you're so right... I've never touched a touch screen before... Damn, you're good. Watch out, Mr. Holmes, OrR is hot on your heels, and he's about to put you out of business!
Are your retarded? Do you really think I'm gonna hate something I've never used before? "Why not play MMORPGs," you ask??? Hmm... MAYBE BECAUSE IT'S NOT MMO if YOU'RE NOT ONLINE. MMO = Massively Multiplayer Online... last time I checked, most handheld game systems don't have internet support... and if they do, then the point of having a handheld is defeated, because you have to be within a certain radius of whatever your internet connection is coming from, whether it's a wireless router/modem, phone jack, or ethernet cable connected to a router/modem. handheld is for portability, and if you have to stay in a certain area, you're not exactly moving, or at least not moving much, so you're not really PORTING the system anywhere...
By the way, I don't know about you, but I tend to not like my screens scratched all to hell or full of fingerprints, so why the hell would I want a touch screen? Using a touch screen saves maybe a second or 2 when dealing with menus, depending on how they're set up. It's not enough of an advantage/benefit... it's not worth it. Touchscreen does absolutely nothing that can't be done with simple buttons.
It doesn't work as well as two analog sticks, because with analog sticks, there's actual feedback that you can feel. Usually in console FPSs, how far you push the right analog sticks determines how fast you look around. With a touch screen, you don't have any of that. You can't feel how far you're "pushing." It's awkward.
Okay... most RPGs have menus... yes, that's correct. But guess what... In those menus, your entire selection doesn't appear all at once. Which means that rather than just pressing up or down on the d-pad and holding it, you'd have to be able to press an arrow or drag some kind of scroll bar until you find what you want and then touch the screen where your selection is... that doesn't make it any easier. Like someone already said, having to take out the stylus(yeah, yeah, you just use your finger, I know, but either way your screen gets messed up, whether it's scratched by the stylus or left with fingerprints all over it, and I don't want either one), start poking the screen, and then put it back would actually take longer than to just use the buttons. The only way it can be faster is if the game is specifically made with the touch screen in mind, and how many RPGs do you know of that are made that way? Only PC RPGs like Neverwinter Nights and Runescape can benefit from touch screen if they're on a handheld, but there's no point in playing them on a handheld, and I've already explained why.
"I've tried something and like it... Therefore, I can safely arrive at the conclusion that there is no way in hell somebody else tried it because he doesn't like it... As we all know, everybody is a carbon copy of me, so everybody else who tries something that I've tried and like has to like it as well. HOORAY FOR STUPIDITY!"
Are your retarded? Do you really think I'm gonna hate something I've never used before? "Why not play MMORPGs," you ask??? Hmm... MAYBE BECAUSE IT'S NOT MMO if YOU'RE NOT ONLINE. MMO = Massively Multiplayer Online... last time I checked, most handheld game systems don't have internet support... and if they do, then the point of having a handheld is defeated, because you have to be within a certain radius of whatever your internet connection is coming from, whether it's a wireless router/modem, phone jack, or ethernet cable connected to a router/modem. handheld is for portability, and if you have to stay in a certain area, you're not exactly moving, or at least not moving much, so you're not really PORTING the system anywhere...
By the way, I don't know about you, but I tend to not like my screens scratched all to hell or full of fingerprints, so why the hell would I want a touch screen? Using a touch screen saves maybe a second or 2 when dealing with menus, depending on how they're set up. It's not enough of an advantage/benefit... it's not worth it. Touchscreen does absolutely nothing that can't be done with simple buttons.
It doesn't work as well as two analog sticks, because with analog sticks, there's actual feedback that you can feel. Usually in console FPSs, how far you push the right analog sticks determines how fast you look around. With a touch screen, you don't have any of that. You can't feel how far you're "pushing." It's awkward.
Okay... most RPGs have menus... yes, that's correct. But guess what... In those menus, your entire selection doesn't appear all at once. Which means that rather than just pressing up or down on the d-pad and holding it, you'd have to be able to press an arrow or drag some kind of scroll bar until you find what you want and then touch the screen where your selection is... that doesn't make it any easier. Like someone already said, having to take out the stylus(yeah, yeah, you just use your finger, I know, but either way your screen gets messed up, whether it's scratched by the stylus or left with fingerprints all over it, and I don't want either one), start poking the screen, and then put it back would actually take longer than to just use the buttons. The only way it can be faster is if the game is specifically made with the touch screen in mind, and how many RPGs do you know of that are made that way? Only PC RPGs like Neverwinter Nights and Runescape can benefit from touch screen if they're on a handheld, but there's no point in playing them on a handheld, and I've already explained why.
"I've tried something and like it... Therefore, I can safely arrive at the conclusion that there is no way in hell somebody else tried it because he doesn't like it... As we all know, everybody is a carbon copy of me, so everybody else who tries something that I've tried and like has to like it as well. HOORAY FOR STUPIDITY!"