The hacked squidge version and the latest squidge version make a nice pair. B)
Ok I dont get it i installed the 0.37 and it works except games like mega man, castlevania are slow, is there a way to make them run faster? Also i installed another squidgereesy that just has two files squidgesnes.gpe, and squidgesneshack.gpe so i copied those to the folder of the 0.37 and ran the hack file and actually by running both and atempting to load a rom i just get a screen that looks like a snes console its the screen right after and before the actual rom loads i have to turn off the gp2x, any1 know a fix?
Ok I dont get it i installed the 0.37 and it works except games like mega man, castlevania are slow, is there a way to make them run faster? Also i installed another squidgereesy that just has two files squidgesnes.gpe, and squidgesneshack.gpe so i copied those to the folder of the 0.37 and ran the hack file and actually by running both and atempting to load a rom i just get a screen that looks like a snes console its the screen right after and before the actual rom loads i have to turn off the gp2x, any1 know a fix?
I dont get it why is everybody trying to speed up squidge snes it runs to fast for me!!!
No, not the second link -- look at the date. That's an OLDER version.
The first link you pasted is 0.37, which is good but has no auto frameskip (make sure you enable fast sprites).
However, here is 0.37a: http://reesy.gp32x.de/squidgesnes_0.37a.zip
0.37a is the version with autoframeskip, and seems to be the best version to use.
Also to make it a LOT better, run the program using an overclock script at the maximum your unit can overclock to.
Cool thax gaterooz but how do i go about setting up a script thax....
#!/bin/sh
/mnt/sd/cpu_speed 1 2 275 1.4
cd /mnt/sd/Emulators/SquidgeSNES_v0.37a/
./squidgesnesa.gpe
sync
cd /usr/gp2x/
exec /usr/gp2x/gp2xmenu
No, not the second link -- look at the date. That's an OLDER version.
The first link you pasted is 0.37, which is good but has no auto frameskip (make sure you enable fast sprites).
However, here is 0.37a: http://reesy.gp32x.de/squidgesnes_0.37a.zip
0.37a is the version with autoframeskip, and seems to be the best version to use.
Also to make it a LOT better, run the program using an overclock script at the maximum your unit can overclock to.
No, not the second link -- look at the date. That's an OLDER version.
The first link you pasted is 0.37, which is good but has no auto frameskip (make sure you enable fast sprites).
However, here is 0.37a: http://reesy.gp32x.de/squidgesnes_0.37a.zip
0.37a is the version with autoframeskip, and seems to be the best version to use.
Also to make it a LOT better, run the program using an overclock script at the maximum your unit can overclock to.
Thanks, I tried my maximum (280), but it wasn't very stable so I knocked it down to 275 and now it works pretty well.
Well i got it to load up finally i saved the file as unix code, but even at 275mhz castlevania runs the same i enabled show fps and i see no diffrence so maybe some line is wrong here it is:
#!/bin/sh
/mnt/sd/cpu_speed 1 2 275 1.0
cd /mnt/sd/squidgesnes/
./squidgesnesa.gpe
sync
cd /usr/gp2x/
exec /usr/gp2x/gp2xmenu
Well i got it to load up finally i saved the file as unix code, but even at 275mhz castlevania runs the same i enabled show fps and i see no diffrence so maybe some line is wrong here it is:
#!/bin/sh
/mnt/sd/cpu_speed 1 2 275 1.0
cd /mnt/sd/squidgesnes/
./squidgesnesa.gpe
sync
cd /usr/gp2x/
exec /usr/gp2x/gp2xmenu
Is the frameskip starting at 0?
are you shure, that your file is cpu_speed and not cpu_speed.gpe?
Well i got it to load up finally i saved the file as unix code, but even at 275mhz castlevania runs the same i enabled show fps and i see no diffrence so maybe some line is wrong here it is:
#!/bin/sh
/mnt/sd/cpu_speed 1 2 275 1.0
cd /mnt/sd/squidgesnes/
./squidgesnesa.gpe
sync
cd /usr/gp2x/
exec /usr/gp2x/gp2xmenu
Is the frameskip starting at 0?
umm no its on 2 defualt...