In a list? Ok then,
Nes emu on a par with LJGP,
Decent SMS/GG emus full stop,
SmashGP,
KoF94 (or equivalent Mugenesque engine),
PCE emu as good as GPEngine (unlikely in the near future, I fear),
Good NGPC emulation (which is lacking pretty much everywhere),
A mass-produced breakout box,
GBA emulation (Though I'm not really holding out for that any time soon),
FFE (though that *won't* happen ever),
I dunno... maybe someone could take a look at Stratagus/Wargus and similar.
Otherwise, I'm not sure - we've got an awful lot very quickly. I think it's time to move onto the original game area, personally, and look forward to seeing Nazca or someone like him re-emerge hopefully relatively soon
.
Edit:
namco posted on Mar 23 2006 at 05:31 PM said:
There are a couple that i plan to have a go at sourcing, so i'm not saying what they are (sorry), but ascii paint would be fun (dunno if that has been ported from the gp32??), maybe some more programming stuff, like HTML editors??
If I ever get round to getting a dev environment working and find similar functions to the ones I used from Mirko's lib in SDL, then I'm quite happy to bring it across. I rather assumed no-one was using it though, tbh lol.