devlkore
^_^
Heyo,
This isn't directly related to GP32, but I'm gonna make a shooting game and I was looking for some ideas. I've already got quite a few, but you can never have too many
Anyway, in the genre of scrolling shooter (eg, DoDonPachi, Gigawing, noiz2sa, Mercs, etc) what are your favourite gimmicky features? That's not to say that these features are bolted on and crappy, but it's the laser in (Do)DonPachi, the reflect barrier in Gigawing, the powerup/bomb system in Metal Black and the black/white switch in Ikaruga that makes each game different from each other.
LA!
Just post some of your favourite shooting games and the features you like from them. Don't worry about complexity, that's for me to worry about if I like the idea.
BYEEEEE!!
PS (To the mods): I didn't know where to post this, move as necessary (although I wanted non-devvers to see this too).
This isn't directly related to GP32, but I'm gonna make a shooting game and I was looking for some ideas. I've already got quite a few, but you can never have too many
Anyway, in the genre of scrolling shooter (eg, DoDonPachi, Gigawing, noiz2sa, Mercs, etc) what are your favourite gimmicky features? That's not to say that these features are bolted on and crappy, but it's the laser in (Do)DonPachi, the reflect barrier in Gigawing, the powerup/bomb system in Metal Black and the black/white switch in Ikaruga that makes each game different from each other.
LA!
Just post some of your favourite shooting games and the features you like from them. Don't worry about complexity, that's for me to worry about if I like the idea.
BYEEEEE!!
PS (To the mods): I didn't know where to post this, move as necessary (although I wanted non-devvers to see this too).