RAM access does not happen bit by bit, it happens with several words at a time. If you can access two 32-bit words per cycle, then 100MHz translates to 800MB/s. It's probably some multiple of that.
See also: http://en.wikipedia.org/wiki/DDR3_SDRAM
I don't know the exact specs for the Pandora, but the RAM speed should be in the order of gigabytes per second. For example, it is no problem to have a 800x480x32bit surface in memory (about 1.5MB) and do a couple of full reads and writes on the entire surface in each frame of a 60 FPS game - that in itself already means you're transferring hundreds of megabytes per second from and to RAM.
So SD cards (e.g. swap) are several orders of magnitude slower than RAM. At least 100 times slower, maybe 1000 times.
See also: http://en.wikipedia.org/wiki/DDR3_SDRAM
I don't know the exact specs for the Pandora, but the RAM speed should be in the order of gigabytes per second. For example, it is no problem to have a 800x480x32bit surface in memory (about 1.5MB) and do a couple of full reads and writes on the entire surface in each frame of a 60 FPS game - that in itself already means you're transferring hundreds of megabytes per second from and to RAM.
So SD cards (e.g. swap) are several orders of magnitude slower than RAM. At least 100 times slower, maybe 1000 times.