Visual Novel Interpreters


'Alpha2' said:
As for interpreters what are the major requirements besides having a linux version or not being dependant on x86? I mean I'd assume that's the two biggest hitches aside from needing it to be open source so that it could be ported at all.
The only one I can think of would be a dev willing to port said interpreter. I could be wrong, but I don't see a visual novel using advanced things like Direct X or anything. *shrugs*

-God Ginrai
 
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