darkman posted on Aug 25 2006 at 12:12 PM said:
I've been playing a lot of mamegp2x this week. I've noticed a lot of similarities between the game "Zektor" and "Vektar." Did some of the ideas come from this old game? In my opinion Vektar is a much better game and I'm speaking of the homebrew one here. I haven't purchased a copy of the commercial one yet. Some of the enemies even look the same. :huh:
I can't speak for all the new content in the commercial version, but I've never heard of Zektor. The names are similar, but "vektar" is just supposed to be a more-or-less homonym for "vector" as in vector graphics. If enemies look similar that's probably because there are only so many different geometric shapes you can easily draw with a few lines
If the gameplay is similar, well the Asteroids concept is archetypical.
There's nothing really original about the freeware Vektar, it was just something I thought I could code fast enough for the coding competition in february, then I fleshed it out a bit more to make the "full" freeware game. From what I've seen so far (still waiting for mailman to deliver the commercial game), Craig made the concept a lot more original with the directions he took it.