(Update) [DooM] 2018 Cacowards Ceremony

Discussion in 'General Discussions' started by Magic Sam, Dec 15, 2015.

  1. Magic Sam

    Magic Sam Forever Homebrew

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  2. PowerGod

    PowerGod Advanced Member

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    I'm in the MooD for that :D
     
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  3. TrashyMG

    TrashyMG Sarcasm Dispenser Staff Member

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    22 years...
     
  4. pmprog

    pmprog Advanced Member

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  5. NearTao

    NearTao Member

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    where did the time go?
     
  6. Magic Sam

    Magic Sam Forever Homebrew

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    [BUMP]
    Hi all :)

    Slightly off-topic, but John Romero has released a new DooM map some days ago !!!

    I tested it this morning with my Odamex port, and it played like a charm ;)

    Cheers, Magic Sam
    [/BUMP]
     
  7. ElPoco

    ElPoco Very Active Member

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    While we're on the slighlty off-topic news, Brutal Doom v20 is out, with a stand-alone campaign (that can be played without any of the original wads) and performance improvements. I've only played the beginning of the campaign, but it looks playable so far on the Pandora (I've tried with PtitSeb's ZDoom with Zandronum engine. With ZDoom and GZDoom engines it has a strange bug where the view turns to the floor sometimes when shooting).
     
  8. ptitSeb

    ptitSeb Serial Porter

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    Maybe I can package the Standalone BrutalDoom WAD (like with the few other Doom package I've done), for easy play. Don't know if there is a demand for that (the advantage of the package are just a shortcut in the menu, basically).
     
  9. Magic Sam

    Magic Sam Forever Homebrew

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    Hi all :)

    DooM turned 23 on Saturday 10th December !

    To celebrate the event, the Doomworld community has hosted the 13th Cacowards ceremony !

    [​IMG]

    Let's give this year entries a go on our favourite source ports :)

    Cheers, Magic Sam
     
  10. levi

    levi Still fresh, damnit!

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    For those like me who didn't see the link, it's in this line quoted here ;)
     
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  11. Magic Sam

    Magic Sam Forever Homebrew

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  12. Magic Sam

    Magic Sam Forever Homebrew

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    atari_afternoon and ElPoco like this.
  13. levi

    levi Still fresh, damnit!

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    Woah, just after Half Life hit 20 years old too. These anniversaries are really coming around fast now.
     
  14. TrashyMG

    TrashyMG Sarcasm Dispenser Staff Member

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    Forget it's only a 5 year gap between Doom and Half-Life... It was pretty amazing how quickly things moved with 3D in a short period. I think from 1996 to 2001 I went through several PCs and around 14 video cards to keep up with the latest and greatest...
     
    Last edited: Dec 17, 2018
  15. levi

    levi Still fresh, damnit!

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    Seems the original Unreal was 20 years ago in May of this year, and UT is end of November next year hitting 20 years old. I didn't realise Half Life was coming so soon when I first played Unreal, although perhaps they were still keeping it under wraps at that time, according to the Noclip Half Life documentary I watched recently.
     
  16. Klumpen

    Klumpen Run away! Run away!

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  17. ElPoco

    ElPoco Very Active Member

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    Looking at the cacowards made me want to try some new wads. I've played some Diabolus Ex this morning on my Pandora and had a good time. The Doom gameplay is still top-notch and I look forward to trying some exploration/atmospher heavy wads.
     
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  18. Magic Sam

    Magic Sam Forever Homebrew

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  19. ElPoco

    ElPoco Very Active Member

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    I'm using PtitSeb's ZDoom port. So far it was able to run everything I wanted to try so I didn't try any other.
     
  20. Klumpen

    Klumpen Run away! Run away!

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