zodttd
Solving your premature emulation since the Tapwave
Hi everyone,
I finally got around to updating my OpenTTD ports. Please come and discuss TTD2X in it's main topic here:
http://www.gp32x.de/board/index.php?showtopic=37319
Here's the link to TTD2X Build 061907:
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,29,1097
Updated file URL!
New in this build:
- True 320x240 resolution support. No more scrolling, scaling, and viewports.
- Full music and sound effect support.
- Generally a faster and stable release.
- Button mappings for removing non-vital windows, and shift/control keys.
- Updated the codebase to OpenTTD 0.5 RC5.
Please be sure to read the README.TXT for important information on installation and control layouts.
Remember, this game requires the original Transport Tycoon Deluxe's data files. Preferably the windows version of the data files.
Thanks for playing!
I finally got around to updating my OpenTTD ports. Please come and discuss TTD2X in it's main topic here:
http://www.gp32x.de/board/index.php?showtopic=37319
Here's the link to TTD2X Build 061907:
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,29,1097
Updated file URL!
New in this build:
- True 320x240 resolution support. No more scrolling, scaling, and viewports.
- Full music and sound effect support.
- Generally a faster and stable release.
- Button mappings for removing non-vital windows, and shift/control keys.
- Updated the codebase to OpenTTD 0.5 RC5.
Please be sure to read the README.TXT for important information on installation and control layouts.
Remember, this game requires the original Transport Tycoon Deluxe's data files. Preferably the windows version of the data files.
Thanks for playing!
Last edited by a moderator: