M-HT
Very Active Member
Hi,
I ported Titanion to Pandora.
Titanion is a shmup game by Kenta Cho.
Movement: DPAD / Left nub
Shot: [A/Y]
Capture beam / Provocation beam: [X/B]
Pause: [P]
Exit / Return to the title: [ESC]
Download:
repo
The source code is on GitHub.
Known issue:
Outside pillars are not drawn correctly.
On Pandora, drawing outside pillars make the game unplayable, so
I just draw a colored background (the same color as outside pillars)
and the pillars wireframes.
Changes:
v0.3.0.2:
* added support for C4A using fusilli client with caching
I ported Titanion to Pandora.
Titanion is a shmup game by Kenta Cho.
Movement: DPAD / Left nub
Shot: [A/Y]
Capture beam / Provocation beam: [X/B]
Pause: [P]
Exit / Return to the title: [ESC]
Download:
repo
The source code is on GitHub.
Known issue:
Outside pillars are not drawn correctly.
On Pandora, drawing outside pillars make the game unplayable, so
I just draw a colored background (the same color as outside pillars)
and the pillars wireframes.
Changes:
v0.3.0.2:
* added support for C4A using fusilli client with caching
Last edited: