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Guest
i swear your lying
sam do you like pokemon?sam fisher posted on Jul 26 2004 at 01:07 PM said:Well I have a theory that the gp32 being over clocked is causing the screen and batterys to emit gamma radiation and xrays end even z rays
Thats why you are so smart. The gp32 emits just the right amount of these rays to make people smarter. The longer you play your gp32 the smarter you get
:blink:sam fisher posted on Jul 26 2004 at 03:15 PM said:.....squieled at my flu and it seemed slightly darker in one area.
. Very good.Vimacs posted on Jul 26 2004 at 03:08 PM said:Dont tell this drummaster, than he have a proved source for "gamepark trys to kill us all with radiation"sam fisher posted on Jul 26 2004 at 03:07 PM said:Well I have a theory that the gp32 being over clocked is causing the screen and batterys to emit gamma radiation and xrays end even z rays
Agree.Deleted User posted on Jul 26 2004 at 04:16 PM said:i swear your lying
No and Nosam fisher posted on Jul 26 2004 at 03:15 PM said:Does anyonme elses gp32 do this.
Hold it still on the maing euro firmware screen, tap the screen, mine fuzzes a bit, is that normal?
Also I came upstairs and my brother squieled at my flu and it seemed slightly darker in one area. Could he have busted a light in the back?
sounds like a bit of a weirdo your brother.... can't you keep it way from him...evil_king posted on Jul 26 2004 at 04:32 PM said::blink:sam fisher posted on Jul 26 2004 at 03:15 PM said:.....squieled at my flu and it seemed slightly darker in one area.
Actually no LCDs don't generate any light. LCDs BLOCK light, they are basically a "light valve".Gruntfuggly posted on Jul 26 2004 at 12:21 PM said:The reason you get screen burn is because with a CRT, the screen is literally 'burned' by the electron gun - that's why it glows. Tthere is probably a similar effect with a projection telly.
The diference with a LCD screen, is that the screen itself is generating the light - it's not projected onto anything for it to get burnt.
...maybe your retina's if you stared at it too long...