I know that a version of Windows was released in 1997.
I understand it can't be a part of a main branch in this project, but maybe you can create a new branch for 16-bit games.
I know it's tricky, but companies rarely solve issues with the activation of games after 23 years.
But box86 still cannot (wine will do the same as what the game does her: createa 16bits selector and let the code go). 16bits is quite different to the flat 32bits mode. The emulation part would be very different, it's a lot of work.
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