Honestly I don't think this is practical. It may be ok sometimes but screw other things up. It doesn't keep you from hitting a diagonal it just delays it. So you will still get the unwanted diagonal it will just take a little longer to notice it because of the lag. And what happens when you WANT a diagonal and it doesn't register right away? Then people will complain of laggy diagonals.
Actually none of these apps are just "delaying" diagonals. They acts like a noise gate so shorter events (with time between buttondown and buttonup being lower than a thereshold) are completely filtered out.
First version is the most basic.
The second has strength for "dynamic gating" what will turn off filter if stick is iddle for some time so average lag can be shorter.
(and is imho overall the best)
The 3rd is an experimental version and I'm fully aware that such things can only get you so far.
People can complain about everything but does it mean I should forget about it all?
I had an idea and was interested in testing it. I see nothing bad in that I make results of my research public.
The only solution is to fix the stick by rotating, or modding for best controls.
Rotating will not fix much because the gp2x's stick problems are beyond the bias. There is no discrete mechanical movements in it (unlike the DPAD) so it will never will be accurate. Only full fix would be complete replacement of stock stick.
I never said it was "bad" that you did it. I am just saying I doubt it will make games more playable.
Complete replacement? Yeah, that would be the best but how to get GPH to do it?
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