Street Fighter Genesis Punch/kick Toggle Fix?


psydan

Still Fresh
Joined
Jan 17, 2006
Messages
10
Hi, I've recently been reliving my childhood memories by playing Street Fighter II on the DRMDx genesis emulator, but I am frustrated...for anyone that loved this classic game, they may also be annoyed by the fact they have to press the Start button to toggle between Kick/Punch modes while playing :(

I have changed the start button to the R shoulder key, but I would love to eliminate any extra unneeded toggle button presses completely.

Soo....I was wondering if it would be possible to bind a button( B ) to a script that could quickly press Start to toggle to kick mode, press the B button to throw a kick and then press Start again to toggle back to punch mode?

It seems simple in theory, but I wouldn't know where to start to write something like this, would anyone like to take this script idea? :)

Thanks in advance :p
Dan.
 
Another cool solution, could be to have pressing R down register a start-button-push - and then also have it register a start-button-push when releasing R...

That way you would simply have to hold down R when wanting to use kicks :)


Edit:

Whoops...
Typical! This is a GP2x-topic... Thought it was for GP32. Still a good idea though... for either.

These boards should have 2 different colours or something, just so you could tell the difference if you (like me) just use the "View New Posts"-option :p
 
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