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on the subject of improving the looks of old games, anyone play that voxel based version of metroid? Imagine if you could implement and engine like that into an emulator...
 
abigsmurf posted on Oct 3 2005 at 07:29 PM said:
on the subject of improving the looks of old games, anyone play that voxel based version of metroid? Imagine if you could implement and engine like that into an emulator...

Which voxel based version of Metroid?

EDIT: Just found it if you mean Metroid Cubed - extremely cool bit of gajizmoing. Once you get started there's no end to where you can stop at fiddling with some classic games, methinks :)

Well, ok... hard to get Mario running in a Quake-like engine due to not 3 directions to start with, but hey.
 
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Tobriand posted on Oct 3 2005 at 03:55 PM said:
abigsmurf posted on Oct 3 2005 at 07:29 PM said:
on the subject of improving the looks of old games, anyone play that voxel based version of metroid? Imagine if you could implement and engine like that into an emulator...

Which voxel based version of Metroid?

EDIT: Just found it if you mean Metroid Cubed - extremely cool bit of gajizmoing. Once you get started there's no end to where you can stop at fiddling with some classic games, methinks :)

Well, ok... hard to get Mario running in a Quake-like engine due to not 3 directions to start with, but hey.


OMG what was the point of that, just to give me a headache? OMG that HURT, ouch!

Share the pain.
http://pages.infinit.net/voxel/home.htm
 
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