Magic Sam
Forever Homebrew
Hi all
I bought a new music album some days ago, which is encoded in 96 KHz FLAC. I just tried to listen to it with @canseco 's QMMP, and CPU usage immediately went up to ~85%, leaving very little resources available for anything else. Music started to stutter a lot when I tried to browse the web with @ptitSeb 's Otter or read my emails with @canseco 's (again ) Claws Mail, so I stopped doing that and focused on listening to the music, which is not the definition I have of a multi-tasking system
I know this is a rather silly question, and that's always easier said than done, but couldn't audio players take advantage of NEON and / or DSP in order to off-load part of their burden from the CPU ?
Cheers, Magic Sam
[doublepost=1481054873,1481054103][/doublepost]Hi again,
From FLAC webpage:
Is it worth a look ?
Cheers, Magic Sam
I bought a new music album some days ago, which is encoded in 96 KHz FLAC. I just tried to listen to it with @canseco 's QMMP, and CPU usage immediately went up to ~85%, leaving very little resources available for anything else. Music started to stutter a lot when I tried to browse the web with @ptitSeb 's Otter or read my emails with @canseco 's (again ) Claws Mail, so I stopped doing that and focused on listening to the music, which is not the definition I have of a multi-tasking system
I know this is a rather silly question, and that's always easier said than done, but couldn't audio players take advantage of NEON and / or DSP in order to off-load part of their burden from the CPU ?
Cheers, Magic Sam
[doublepost=1481054873,1481054103][/doublepost]Hi again,
From FLAC webpage:
Also, there are several places in the libFLAC code with comments marked with "OPT:" where a #define can be changed to enable code that might be faster on a specific platform. Experimenting with these can yield faster binaries.
Is it worth a look ?
Cheers, Magic Sam