thebluenewt posted on Sep 4 2003 said:
And all you have to do is compile
the snes9x sources... I'm not lying. Why would I lie?
So is he saying he made no changes to it? Seems unlikely...
From reading this thread, the readme and doing a bit of thinking, I think it's very likely.
His snes emu is EXACTLY the same as the last version but made with a different source code. Basically he has just applied his techniques to a different and better source and whaddyaknow it happened to perform slightly better on the GP32. Therefore compiling the original source code used for this version after adding the appropriate GP32 coding would produce the same results, so there is no optimisation missing because zardoz never added any in the first place.
I suppose if he did release his source it would save the next coder some time in the translation department, but other than that anybody can pick up where he left off.
I'm usually wrong about these things but it was his comment in the readme about changing sources that led me to thgis train of thought.
Over and out.