Does anyone else get this problem? When I'm playing an NES game on GPFCE, in the first 10 seconds or so, the game will pause for 1-2 seconds and then continue playing. It's very, very annoying. On more graphically and audio intensive games, these moments of lag occur quite a few times over the course of a game. Is there a way to adjust the clock speed in GPFCE? I can't seem to find one.
Is there a solution to this problem? On other emulators where the clock speed is adjustable, I don't get this problem if I overclock. I like MAME because most of the games run smoothly between 133-166 MHz and the clock speeds can be saved on a per-game basis. Some games require 180-200 MHz but that's OK, that's an acceptable clock speed for me.
Is there a solution to this problem? On other emulators where the clock speed is adjustable, I don't get this problem if I overclock. I like MAME because most of the games run smoothly between 133-166 MHz and the clock speeds can be saved on a per-game basis. Some games require 180-200 MHz but that's OK, that's an acceptable clock speed for me.