Oh I'm sorry then. I guess it wasn't you who uploaded this then http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,38,730.Hahahoj said:You definitely lying. Let's stop swearing and just let the community make choice.
Yes, it will definitely be fixed. I've also noticed that there are some jumps that are hard to make.redlemon said:Is there any chance the jumping speed will be changed in the final version? I find making jumps very hard with how quickly the main character jumps uo
The video frame rate is a bit off so that's why the animations seem sharp.RetroVortex said:Looking good.
From that video I could see the slashing animation is a little stiff and sharp, and maybe you could add a little sound to say a bomb has been thrown.
Also you're guy seems to be a few pixels off the ground at times.
But I'm just being niggly.
It's getting there slowly. I'm working on the level art currently, while juggling other bigger projects and my job where I also develop games.kayuz said:so, BlackCurtain, how the development of Skylark proceds? it's too time i don't listen any news about it
Yes, there will be some new pics and videos.Orion4874 said:Wow, I was literally thinking about this and Hero:The Realm just yesterday. Glad to see the project is moving forward and i'm looking forward to making the purchase. Any chance for some pics or video of the updated gameplay? I realize it's not your project and I apologize for going off topic but have you heard anything about Squarefish's game? Hopefully like your's it's still being worked on behind the scenes