JyCet
Member
Hi ,
Today I found an old game on my harddrive
It's an evolution of my crappy gp32 game here:
http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,511
Today I've just disable cheat code, all news/change have one year h34r:
crappy game are good
Today I found an old game on my harddrive
It's an evolution of my crappy gp32 game here:
http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,511
Today I've just disable cheat code, all news/change have one year h34r:
Code:
SHAG
(SHoot AGain)
Original game presented at CRAP COMPO :)
Now the game is more sophisticate !
- 1 BG per level
- Big starfield effect (easy to code but I like it)
- Particules effect (new for me but nice too)
- 1 module per level
- 4 chan for SFX (i find a new way for the effect mixing, better than all my previous game)
- Stereo :)
- 50 enemy sprites simultaneously (perhaps more I dont know)
- lot of ship hero options and fire :)
- Compiled with devkitARM R17 (GCC 4.0.2)
- Standard GamePark SDK for all GFX part
- CHN MOD LIB for all sound part
- Packed with b2fxec from Mr Spiv
- GP32 CPU speed = Default (67,8MHz)
crappy game are good