I've seen a few posts by users of this forum commenting that they're played Lucasarts games through (completely) on their GP32's via ph0x's GPScumm...
I've put a few of my adventures onto my SMC now, and not one of them doesn't have something that makes it unplayable! So I need to know if this is just me missing something?
1. Monkey Island (CD-ROM) - No music (sound effects do work though). Can't save.
2. Monkey Isalnd (Floppy) - Corrupted music (very glitchy), no sound fx. Can't save.
3. D.O.T.T (CD-ROM) - Corrupted music, no sound fx. Whatever the character said last stays on screen. Hangs when player gains control of Hoagie. Can't save.
4. Sam & Max (CD-Rom) - No sound (fx or music). Can't save.
I understand that issues like the sound not working are because GPscumm is not a finished product - but if people have said that they have not had any problems... are they doing something differently?
And how are people finishing these games without saving? Are they just leaving their GP's on...? I've tried changing the save game directory, but it won't allow it...
Or am I just retarded? :blink:
I've put a few of my adventures onto my SMC now, and not one of them doesn't have something that makes it unplayable! So I need to know if this is just me missing something?
1. Monkey Island (CD-ROM) - No music (sound effects do work though). Can't save.
2. Monkey Isalnd (Floppy) - Corrupted music (very glitchy), no sound fx. Can't save.
3. D.O.T.T (CD-ROM) - Corrupted music, no sound fx. Whatever the character said last stays on screen. Hangs when player gains control of Hoagie. Can't save.
4. Sam & Max (CD-Rom) - No sound (fx or music). Can't save.
I understand that issues like the sound not working are because GPscumm is not a finished product - but if people have said that they have not had any problems... are they doing something differently?
And how are people finishing these games without saving? Are they just leaving their GP's on...? I've tried changing the save game directory, but it won't allow it...
Or am I just retarded? :blink: