M64 FIRSTPLAYER
Member
I got my blu today with 2 rf adptors from lik-sang.Im trying to play contra 2 players but it wont work.I HAVE THEM SET ON THE SAME CHANEL wats wrong?
If you want to sell them. I'd be interested in buying them off you.M64 FIRSTPLAYER posted on Aug 8 2004 at 04:05 AM said:wHAT THAT SUCKS thats why i got the stupid thing.
Because all gp32's can't reach the same speeds. But seems like you got very unlucky if you can't go further than 133 mhzM64 FIRSTPLAYER posted on Aug 8 2004 at 06:45 AM said:why dose my flu clock up to 200mhz but my new blu can go up to 133mhz max?
sega master system sucks i wanted to play snes and seaga-G.I now this is a way off asking but you think maybe later on this year they will have snes and sega-G emus that i can uses the RF for? h34r:NiN^_^NiN posted on Aug 8 2004 at 07:34 AM said:fsms has RF support
so get some sega master system games n try them out
h34r:
:lol: WOW i taught my blu could only do 133mhz but when i tried the opensnesx it went up to 200mhz with out crashing once.im playing mario rpg and its running almost at 100%.is there any other emu that can go over 166mhz?Septera posted on Aug 8 2004 at 08:17 AM said:Because all gp32's can't reach the same speeds. But seems like you got very unlucky if you can't go further than 133 mhzM64 FIRSTPLAYER posted on Aug 8 2004 at 06:45 AM said:why dose my flu clock up to 200mhz but my new blu can go up to 133mhz max?
There's nothing else that you would need it to.M64 FIRSTPLAYER posted on Aug 8 2004 at 09:15 PM said::lol: WOW i taught my blu could only do 133mhz but when i tried the opensnesx it went up to 200mhz with out crashing once.im playing mario rpg and its running almost at 100%.is there any other emu that can go over 166mhz?Septera posted on Aug 8 2004 at 08:17 AM said:Because all gp32's can't reach the same speeds. But seems like you got very unlucky if you can't go further than 133 mhzM64 FIRSTPLAYER posted on Aug 8 2004 at 06:45 AM said:why dose my flu clock up to 200mhz but my new blu can go up to 133mhz max?
You said Super Mario Rpg is almost 100%M64 FIRSTPLAYER posted on Aug 8 2004 at 09:15 PM said::lol: WOW i taught my blu could only do 133mhz but when i tried the opensnesx it went up to 200mhz with out crashing once.im playing mario rpg and its running almost at 100%.is there any other emu that can go over 166mhz?Septera posted on Aug 8 2004 at 08:17 AM said:Because all gp32's can't reach the same speeds. But seems like you got very unlucky if you can't go further than 133 mhzM64 FIRSTPLAYER posted on Aug 8 2004 at 06:45 AM said:why dose my flu clock up to 200mhz but my new blu can go up to 133mhz max?
all i did was clock it at 200mhz and put the sound on it slows down a little bit in battles but it runs way better than my flu that gose up to 166mhzDennisisthlm posted on Aug 9 2004 at 08:00 AM said:You said Super Mario Rpg is almost 100%M64 FIRSTPLAYER posted on Aug 8 2004 at 09:15 PM said::lol: WOW i taught my blu could only do 133mhz but when i tried the opensnesx it went up to 200mhz with out crashing once.im playing mario rpg and its running almost at 100%.is there any other emu that can go over 166mhz?Septera posted on Aug 8 2004 at 08:17 AM said:Because all gp32's can't reach the same speeds. But seems like you got very unlucky if you can't go further than 133 mhzM64 FIRSTPLAYER posted on Aug 8 2004 at 06:45 AM said:why dose my flu clock up to 200mhz but my new blu can go up to 133mhz max?
No it´s not...it´s only 75-80% speed...
Wich settings do you use??