wardred
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- Dec 18, 2008
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- wardred22
Those are great graphics. I hope you find or create a solution that works well for what you want your game to do.
darkblu said:interesting stuff there, Cloudef! do you plan supporting ES2 soon?
Nobody but a finnish geek will understand your finglish debug output, thoughCloudef said:100,000 Static Batched sprites, there is 2 rendering modes for batched sprites. Static (No rotations, 1 Texture, Size and Position transformations are ok) and Dynamic (All transformations, Multiple textures).
urjaman said:Nobody but a finnish geek will understand your finglish debug output, thoughCloudef said:100,000 Static Batched sprites, there is 2 rendering modes for batched sprites. Static (No rotations, 1 Texture, Size and Position transformations are ok) and Dynamic (All transformations, Multiple textures).
Just noting that because I've moved away from using finnish at all when I'm programming _anything_ because someday I might need to/ want to share the code with people from all around the globe, and then its a PITA.