Discussion in 'News zone' started by A600, Feb 9, 2006.
Cool, Nice to see the GP32 is not being forgotten.
This rules!!! I seriously can't think of anything that's missing on the gp32
Looks tasty. Nice one.
Wohoo.. tell me tell me! The gp32 kicks gp2x's ass!!
Is there a way to turn op the brightness?
Thank you very much for the release(s), I'll try it out provided I have the game files somewhere
I'm working on ScummVM32 and other goodies.
No. I tried on my GP32 FLU and BLU and the brightness looks fine.
I fixed the corrupted savegames some time ago but due to memory problems, there are lots of mods not working. I'll try to fix it one of these days or release what I have sooner or later.
Great! The Genesis version is not the top of the art...
I have a non flu. But i guess that's my problem! Thanks for the great release
Thanks for that, can't wait to try it, flashback really do rules.
Thanks to Anibarro who found that there is no need to overclock the GP32 to 133 Mhz. REminiscence32 now runs at only 60 Mhz
I get a reset after starting the fxe - could anybody who has it working email me a list of all the required files? I'm pretty sure I have them all, but there are a lot of them!
Thanks in advance...
I must admit with quality releases like this there's been nothing yet to tempt me away from the GP32 to the 2x.
Gotta LOL at 60Mhz. Excellent! I better go downgrade my batteries so I don't annoy the 2x owners with 10 hour + battery life
PS I'm drooling over the possibility of improved Scumm.
Many thanks A600 for your continued efforts.
Try the windows version http://membres.lycos.fr/cyxdown/reminiscence/ with your data files. If it works, then try to format your SMC and do a clean install (be sure you copy the files to gpmm/rs)
It turns out Flashback is abandonware It runs very well on my Blu+, again I thank you for your numerous releases!
Another winner, A600. Thanks!
And I, too, am thrilled to hear you're working on SCUMM.
So you fixed the saves on wolfen doom? What about Strife? I really like Strife...
sooner or later ... how much later
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