I was searching for quake on emule the other day, when amazingly i ran into a gp32 version, i ran it and it booted into the quake loading screen, and just froze. Has anybody tried it, and does anybody know if it's default clock is set to 166? thanks.
Although I am a great fan of the original quake, I _cannot_ play a FPS without a mouse, I need that fast, pinpoint accuracy. Not to mention that I dont program 3d very well, I am more into oldskool 2d, RPGs, fighters, platformers, etc... sorry
Quake was a quick port from the (floating point) pocketPC port, hence it runs like a dog. The pocketPC version has since had the floating point maths taken out, until someone ports the new code, quake is not worth touching i'm afraid.