A
A Satelite Dish
Guest
(I'd like to apologize in advance for the long-winded nature of this post, for I'm quite looking forward to this handheld)
Yesterday, I discovered the Open Pandora through a random three-year-old video review on YouTube. I have a soft spot for handhelds in general, but the Open Pandora is something that I thought would never exist but is still something I've always wanted. Kind of like a dinosaur mount. Or a baby Nargacuga. A functional PC the size of a DS? With a built-in controller? YES, PLEASE!!!
Enter the Pyra. Once I went to its webpage and compared it to the Open Pandora, my hype levels shot all the way up!
...until I saw the first layout for the face buttons in the second-to-most recent update.
Something that's always missing for me when it comes to emulation is either the extra analog stick, two additional face buttons, or both. When I read "six face buttons," I was expexting something along the lines of either a Genesis Six-Button/Saturn controller layout. Or even something similar to the 6-button Dreamcast controllers. Anything but what I saw in that pic of the 3D-printed case. The face buttons look like someone took the Wii U controllers and moved the + and - buttons as far up as they can go. Or like the TurboTouch 360 controllers, but with the turbo switches right next to the buttons. Either way, it's putting me off.
This is without any disrespect to the Pyra/Pandora team at all, for I highly respect your work, and I don't want anyone to take this as a nitpick. A big draw to the Pyra for me is being quite a nice little emulation machine in a handheld, which just so happens to be a fully-functional PC. I do have two hacked PSPs, but the OpenPandora's controls seem like an obvious upgrade from my PSPs (which I can then use as the pirate ships they were intended to be).
I'm not exactly sure what the purpose is of having the two extra buttons arranged vertically next to the four face buttons, but it looks like they can easilly be rearranged so that they're all diagonal from each other. I'd like to suggest doing just that.
Yesterday, I discovered the Open Pandora through a random three-year-old video review on YouTube. I have a soft spot for handhelds in general, but the Open Pandora is something that I thought would never exist but is still something I've always wanted. Kind of like a dinosaur mount. Or a baby Nargacuga. A functional PC the size of a DS? With a built-in controller? YES, PLEASE!!!
Enter the Pyra. Once I went to its webpage and compared it to the Open Pandora, my hype levels shot all the way up!
...until I saw the first layout for the face buttons in the second-to-most recent update.
Something that's always missing for me when it comes to emulation is either the extra analog stick, two additional face buttons, or both. When I read "six face buttons," I was expexting something along the lines of either a Genesis Six-Button/Saturn controller layout. Or even something similar to the 6-button Dreamcast controllers. Anything but what I saw in that pic of the 3D-printed case. The face buttons look like someone took the Wii U controllers and moved the + and - buttons as far up as they can go. Or like the TurboTouch 360 controllers, but with the turbo switches right next to the buttons. Either way, it's putting me off.
This is without any disrespect to the Pyra/Pandora team at all, for I highly respect your work, and I don't want anyone to take this as a nitpick. A big draw to the Pyra for me is being quite a nice little emulation machine in a handheld, which just so happens to be a fully-functional PC. I do have two hacked PSPs, but the OpenPandora's controls seem like an obvious upgrade from my PSPs (which I can then use as the pirate ships they were intended to be).
I'm not exactly sure what the purpose is of having the two extra buttons arranged vertically next to the four face buttons, but it looks like they can easilly be rearranged so that they're all diagonal from each other. I'd like to suggest doing just that.