Games are now played via Samba / usb networking ( what a relief :lol:! ):
Oddworld Abe's Oddysee PAL ( BIN ) [ With Public Beta 2 ] :
OC : 250
VSYNC : Main menus 37 / 50, ingame between 46 / 51, first cutscene 37 / 45
FPS : Ingame between 19 / 27 ( suffers from slight graphic corruption that should be easy to correct ), main menu 18 / 24 ( has slight graphic corruption too ), first cutscene 3 / 6... Will be fully playable if graphic corruption gets sorted
.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No Changes
Oddworld Abe's Exoddus PAL ( BIN ) [ With Public Beta 2 ] :
OC : 250
VSYNC : Main menus 40 / 58, ingame between 51 / 55.
FPS : Ingame between 16 / 25 ( suffers from the same graphic corruption as it's predecessor ), main menus 12 / 13 ( has the same slight graphic corruption here too ), first cutscene 3 / 6... Another good candidate...
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No Changes.
Final Fantasy VIII PAL ( BIN ) [ With Public Beta 2 ] :
OC : 250
VSYNC : Main menu 34, first cutscene 36 / 45 , ingame 36 / 46
FPS : Main menu 34, Between 7 / 15 Ingame ( whilst Squall initially lies in bed [ mostly around 8 ] ) after that we get between 9 / 13, dialogues suffer from NO graphic corruption now, steady 32 in main menu, static images intro ( annoying flicker effect here and some extra graphic corruption ) it was quite ok on speed now 19... First cutscene between 2 / 10 ( mostly 2 / 4 [ the 10 fps mark was on the fade out ] )... Game has crashed after Squall in-bed scene when Quistis collects him and the game fades in.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No changes
Driver PAL ( BIN ) [ With Public Beta 2 ] :
OC : 250
VSYNC : Intro 37 / 44 , In menu 14 / 23, Ingame 33 / 45
FPS : Menus 14 / 23, intro between 5 / 10, Ingame 2 / 4 ( mostly 3 )
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No changes
Rage Racer PAL ( IMG ) [ With Public Beta 2 ] :
OC : 250
VSYNC : Intro 30 / 37, 36 main menu, ingame /
FPS : Between 5 / 10 Ingame ( noticed some graphic corruption after first tunnel in time attack / track 1 ), 36 in menu area ( 10 / 13 in car select ), between 6 / 10 in intro and cutscenes... This game is getting playable slowly.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No Changes
Ridge Racer Revolution PAL ( ISO ) [ With Public Beta 2 ] :
OC : 250
VSYNC : In menu 28 / 38, Ingame 28 / 35
FPS : Main menu 10 / 15, pre-ingame 25 / 43 ( shooting aliens ), ingame 3 / 6
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No changes
Ridge Racer Type 4 PAL ( IMG ) [ With Public Beta 2 ] :
OC : 250
VSYNC : 35 / 43 in intro, 28 / 50 menus, 25 / 35 ingame
FPS : Between 4 / 7 Ingame, between 14 / 28 in menu areas ( 10 in car select ), between 3 / 7 in intro.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No Changes
Vagrant Story PAL ( ISO ) [ With Public Beta 2 ] :
OC : 250
VSYNC : Ingame 35 / 39, main menu 15 / 31 , intro 36 / 48, first cutscene 35 / 45
FPS : Between 4 / 7 Ingame, main menu 14 / 15, between 3 / 7 in intro , first cutscene 3 / 10 .
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No Changes
Need For Speed - High Stakes PAL ( BIN ) [ With Public Beta 2 ] :
OC : 250
VSYNC : Intro 38 / 45, In menu 30 / 50, Ingame 36 / 47
FPS : Main menu 5 / 10 ( car select 3 ), intro between 5 / 10, Ingame 2 / 4
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No changes
Worms Armageddon PAL ( BIN ) [ With Public Beta 2 ] :
OC : 250
VSYNC : Intro 43 / 45. In menu 14 / 20, Ingame 46 / 55
FPS : Main menu 11 / 13, intro between 5 / 6, Ingame 1 / 4... This game has somehow messed up a bit, I'll revise my previous 1.8 test.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No changes
Worms Armageddon PAL ( BIN ) [ Re-tested With Private Beta 1.8 ] :
OC : 250
VSYNC : Intro 16 / 18. In menu 10 / 14, Ingame 16 / 19
FPS : Main menu 9 / 14, intro between 4 / 6, Ingame 16 / 20... Yes, graphic quality wasn't as good as in public beta 2.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No changes
Legend Of Mana PAL ( BIN ) [ With Public Beta 2 ] :
OC : 250
VSYNC : Intro 33 / 45, Main menu 40, Character select menu 24 / 26, Name select 48, Map 23 / 28, first cutscene 36 / 43, tree 27 / 33, Ingame 30 / 40
FPS : Main menu 20, Character select menu 12 / 13, Name select 10 / 12, Map 11 / 20, Intro between 3 / 5, First cutscene 4 / 7, Tree cutscene with text and all that is between 12 / 16... All graphic corruption in this has gone... Ingame 11 / 16... Graphics are perfect !... A very good candidate.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No changes
Medal Of Honour PAL ( BIN ) [ With Public Beta 2 ] :
OC : 250
VSYNC : Intro and cutscenes 40 / 48, main menu 26, mission briefing text 33, ingame 42 / 50
FPS : Between 1 / 4 Ingame, 13 in main menu ( previous graphic corruption now gone ). between 3 / 8 in cutscenes... Mission briefing text 16 fps.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No Changes
Dead Or Alive NTSC ( ISO ) [ With Public Beta 2 ] :
OC : 250
VSYNC : In menu 14, Character select 16 /17, Ingame 13 / 15
FPS : Main menu 6 / 7, Character select 7 / 8, Ingame 6 / 7 ( training mode ) , Intro 3 / 6.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No changes
The Legend Of Dragoon NTSC ( IMG ) [ With Public Beta 2 ] :
OC : 250
VSYNC : 23 / 49 in intro and first cutscene, 35 / 38 main menu, 30 / 45 in real 3D intro, 37 / 43 ingame +-
FPS : Between 3 / 20 ( average speeds between 6 / 12 ), between 5 / 8 Ingame, between 6 / 7 in main menu, between 2 / 5 in intro and first cutscene... Slow, but good looking and possibly playable if you're a patient person... A game with good possibilities.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No Changes
FINAL FANTASY TACTICS NTSC ( BIN ) [ With Public Beta 2 ] :
OC : 250
VSYNC : Intro and first cutscene between 40 / 53 , main menu 32 / 33, Ingame ( dialogues in monastery prior to first battle ) 28 / 48
FPS : Intro and first cutscene between 4 / 9, main menu 32 / 33, Ingame ( dialogues in monastery prior to first battle ) 7 / 12 ( average 9 / 10 ), ( still some very slight distortion in dialogue boxes that appear in lower half of the screen )... Slow grainy text output in some areas and in dialogue boxes... Another game with good chances.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No changes
Tomb Raider 4 PAL ( BIN ) [ With Public Beta 2 ] :
OC : 250
VSYNC : x
FPS : x - Crashes, it may be my file though.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No changes
Tomb Raider 5 PAL ( BIN ) [ With Public Beta 2 ] :
OC : 250
VSYNC : x
FPS : x - Totally crashes my GP2X, it may be my file though... ( I don't think so ).
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No changes
PARASITE EVE I PAL ( IMG ) [ With Public Beta 2 ] :
OC : 250
VSYNC : Intro 40 / 43, main menu 67 / 70, 3D ingame intro anim 35 / 46, ingame 44 / 46
FPS : Between 8 / 10 Ingame, 10 / 13 in main menu. between 4 / 6 in intro ( 3 / 6 first cutscene ), 3D ingame intro anim ( with first dialogues and name select ) 8 / 9... This game stands good chances... Graphically perfect.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No Change
PARASITE EVE II PAL ( IMG ) [ With Public Beta 2 ] :
OC : 250
VSYNC : 35 / 36
FPS : 35 / 36... Seems to crash on Square screen... Could be the CD image though.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No Change
HOGS OF WAR PAL ( IMG ) [ With Public Beta 2 ] :
OC : 250
VSYNC : Intro 39 / 46, main menus 32 / 38, ingame 30 / 33
FPS : Between 1 / 4 Ingame, 7 / 10 in main menus. between 3 / 7 intros...
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No Change
SYPHON FILTER I PAL ( BIN ) [ With Public Beta 2 ] :
OC : 250
VSYNC : x
FPS : x - Crashed after 989 Studios intro logo, re-tested with private beta 1.8, same result... May be my CD image, may not be.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No Change
SYPHON FILTER II PAL ( BIN ) [ With Public Beta 2 ] :
OC : 250
VSYNC : x
FPS : x - Crashed after load success.
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No Change
Silent Hill PAL ( BIN ) [ With Public Beta 2 ] :
OC : 250
VSYNC : Intro between 35 / 43 , main menu 22 / 23, Ingame 38 / 49
FPS : Intro between 4 / 10, main menu 22, Ingame 3 / 5... Graphically perfect... ( Edit
ne small graphical bug within in-game items menu ).
INTERLACE : 0
PROGRESSIVE : OFF
UC_PSX : No changes
I need a drink :lol: