God Ginrai
Godmaster
I found an emulator called Mupen64: http://mupen64.emulation64.com/
It's supposedly coded in SDL, is open source, and doesn't rely on one specific type of graphics enhancer like OpenGL or DirectX. It uses graphics plugins to work with those. So I was wondering, maybe this might be possible to port, and then we could write a graphics plugin for TinyGL or something like that that we are currently porting to the GP2X.
I'd really like to know what you guys think, because I'd really like to see N64 emulation take off, and I might even myself try to port this if you guys think its possible. (but don't have too much faith in me, I don't have too much coding experience)
It's supposedly coded in SDL, is open source, and doesn't rely on one specific type of graphics enhancer like OpenGL or DirectX. It uses graphics plugins to work with those. So I was wondering, maybe this might be possible to port, and then we could write a graphics plugin for TinyGL or something like that that we are currently porting to the GP2X.
I'd really like to know what you guys think, because I'd really like to see N64 emulation take off, and I might even myself try to port this if you guys think its possible. (but don't have too much faith in me, I don't have too much coding experience)