[Portrequest] Return to the roots (Settlers 2)


thatgui

Advanced Member
Joined
Apr 2, 2009
Messages
3,048
Hi there,


as my experiments with the original Settlers 2 (via qemu) aren't that promising, i thought maybe someone would give it a try, and to port "Return to the roots" - a reimplentation of the original Settlers 2 engine (original data files are needed to use it).


The basic requirements for porting are met (the source is available, and there is a linux build) but they rely on Open GL, so I can't tell wether it would be hard or a walk in the park to port this.


Maybe someone needs a last minute (/month) idea for the competition ?


PS: How about a Portrequest subsection like on the gp32x.de - boards ?
 
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crow_riot

Well-Known Member
Joined
Sep 21, 2009
Messages
1,763
Location
.at
aww... i loved siedler 2 :)


link to the sources would be fine ... i dont like crawling a webpage for the sources ;)
 

Magic Sam

Forever Homebrew
Joined
Aug 10, 2007
Messages
2,253
Age
38
Location
Innsmouth, MA
Hi all !

Here I am again, grave digging through all these old threads :D


Return to the Roots seems to be in a rather good shape now, complete with ARM optimizations:


Cheers, Magic Sam
 
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