Porting Half Life with Xash3D : Not Really Straightforward


ekianjo

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As published at the same time as the release of the Half Life port  by PtitSeb, some details regarding the porting process and the nasty bugs that had to be fixed before the PND could be made public !



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promohl.png
 
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Nice work getting this to run. That float bug was weird, it's rather crazy of them to transfer bitfields as floats in communication.

I was looking at Xash3D some years back and XashXT was not yet available, so that vgui lib was missing piece of the puzzle. It's great that open source Half-Life is possible now, even if it's not original code.
 
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I have watched it. It's a long mention of the pandora and pandoralive.


It's not super accurate but nice anyway.
 
Seb you are amazing, I just installed Half-Life on my Pandora and watched the intro, thankyou so much. I never played HL when it 1st came out, I look forward to being able to play it now on the go, J
 
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