WizardStan
Mega GP Mania
- Joined
- May 24, 2008
- Messages
- 16,731
Well the L2 and R2 buttons are already buttons on the Pandora's game pad. Assuming the app is using some standard input (either events or SDL) to get buttons, it'll automatically have access to L2/R2 with no code changes. If you create a two button joystick, the app would have to open another joystick to get those buttons, and if connected to any other GPIOs it might have to do even more than that.Pleng said:Well you could do it that way, or you could just connect them internally to the portable dock via usb and have itself present itself as a standard HID 2 button Joypad. Would mean that apps would need to be able to support USB controllers to take advantage of the buttons, but then that'd be a required even if they were added to the Pandora's GPIOs.
Last edited by a moderator: