Port Requests


I would like to have newer versions for vcmi and freeheroes2, last versions on the repo are a couple of years old and weren't fully playable.

Seems that the mantainers are no longer around here commander-beef and yeoldegrove. I think that a lot of people, including me would be very grateful if anyone has interest in porting any of them.
 
Oh man. I can't wait.

I have been jonesing for a flight game for a long time (posted some in here). The repo can using them.

Thanks for building it
 
Oh man. I can't wait.

I have been jonesing for a flight game for a long time (posted some in here). The repo can using them.

Thanks for building it
Well, there are a few flight game already on the repo:
Fachoda complex and gl-117
there is also 2 game in beta here, not on the repo yet: Sabre and Search and Rescue II that I have to finish one day (sar2 will probably be done before Sabre).

Also, I'm in contact with TnL author, as I have a strange issue with the port of the game on the Pandora (issue with the ioLanguage used for the scripting).

(and I have omit all the space flight game, like FreeSpace 1/2, Babylon Project, Wing Commander Saga, ProjectX or the underwater game Possible Worlds).
 
Just tried them out. Both ports are running nicely on my 1 GHz unit. Thanks!
 
Geany from repo is ver 1.23 and two years old. New version is from March and 1.27.
Maybe someone can update the repo. I built from source in Slackware and it works fine.
So it is maybe no big job.
 
Whe still need a good Truck Driver, or Offroad Game on Pandora,
Something like King of the Road, or 18 Wheels of Steel..
I know that whit Pyra, it would be possible to play some of the Dreamcast Truckgames, but a native game would be also great..
 
Hi i renembered the OpenRedAlert Project.
http://www.openra.net/download/

We have an very buggy old Version from 2011 on the Repo.

Now Command&Conquer Red Alert is Freeware and the OpenRedAlert Version there is very Rescent.

I have a Request for an PND with OpenRedAlert and the Command&Conquer RedAlert Files inside.

Tried it to compile here but Codeblocks solved it not here. :)
 
OpenRA needs shaders, so it will not work with current version of glshim.
It's on my todo, among other things, but need some refactor on glshim to get a passthru for GLES2. I plan to work on that on day (but as always, someone else can to try to make it work before me)
 
Well I was also having trouble getting it to load pages. I'm not sure what version it is either.
 
Back
Top