ptitSeb
Serial Porter
So,
PocketEmul works, but seems a bit slow, and can be difficult because of the screen size, but I'll probably try to package a PND with it.
Turres Monacorum: I compile latest löve from the mercurial repo, with GLES|2. It finaly launch, after many changes (because löve API has changed between 0.9.0 and current 0.10.0). I am at the menu, but the game doesn't start yet (my work is not finished yet on the api changes). The game seems slow with all the effect (many posteffect shader here!), hopefully it will be ok once some are disabled.
Also, I have found SDLPoP. Easy to compile, I have to check the legal aspect of this one...
PocketEmul works, but seems a bit slow, and can be difficult because of the screen size, but I'll probably try to package a PND with it.
Turres Monacorum: I compile latest löve from the mercurial repo, with GLES|2. It finaly launch, after many changes (because löve API has changed between 0.9.0 and current 0.10.0). I am at the menu, but the game doesn't start yet (my work is not finished yet on the api changes). The game seems slow with all the effect (many posteffect shader here!), hopefully it will be ok once some are disabled.
Also, I have found SDLPoP. Easy to compile, I have to check the legal aspect of this one...
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