Port Requests

Discussion in 'General Discussions' started by mmielke, Nov 11, 2010.

  1. ptitSeb

    ptitSeb Serial Porter

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    Sure @ekianjo :)

    Btw, I have fixed my missing hands and corrupted books...

    The game use "row major" Matrix, where OpenGL, internaly, use column major.

    So, when loading matrix into uniform, it uses the "TRANSPOSE"  parameter. Of course this is not supported on GLES, so (early in the port), I had to write a manual transposition of the matrix.

    The point is, the game load more than 1 matrix at a time (like 7 for example), and my simple loop worked only for 1...

    Fixed now, it looks good (but still slow)...

    [​IMG]

    eldritch4.png
     
    Last edited by a moderator: Jul 14, 2015
  2. Glyph Reader

    Glyph Reader Member

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    I would love to help, but I don't have the game.  :p   Perhaps when another port comes along. 

    -Glyph Reader
     
  3. Hồng Thất Công

    Hồng Thất Công Đả Cẩu Bổng Pháp

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    You messed around a lot, heh?!  You are really messy.  I mean you are Messi of porting ;)
     
  4. ptitSeb

    ptitSeb Serial Porter

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    I may try later. So, it partly works with the MineCraft launcher, but not completly? Is there some error or something specific written (failure with libs fr example) in the logs?
     
  5. comradekingu

    comradekingu Glowing ember

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    Taylor's Scion please, keep the cask.

    [​IMG]
     
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  6. elvissteinjr

    elvissteinjr Very Active Member

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    Ah yes.




    Could not connect to database: './.opsu.db'.
    java.sql.SQLException: Error opening connection
    at org.sqlite.core.CoreConnection.open(CoreConnection.java:140)
    at org.sqlite.core.CoreConnection.<init>(CoreConnection.java:66)
    at org.sqlite.jdbc3.JDBC3Connection.<init>(JDBC3Connection.java:21)
    at org.sqlite.jdbc4.JDBC4Connection.<init>(JDBC4Connection.java:23)
    at org.sqlite.SQLiteConnection.<init>(SQLiteConnection.java:45)
    at org.sqlite.JDBC.createConnection(JDBC.java:114)
    at org.sqlite.JDBC.connect(JDBC.java:88)
    at java.sql.DriverManager.getConnection(DriverManager.java:571)
    at java.sql.DriverManager.getConnection(DriverManager.java:233)
    at itdelatrisu.opsu.db.DBController.createConnection(DBController.java:65)
    at itdelatrisu.opsu.db.BeatmapDB.init(BeatmapDB.java:74)
    at itdelatrisu.opsu.db.DBController.init(DBController.java:46)
    at itdelatrisu.opsu.Opsu.main(Opsu.java:135)
    Caused by: java.lang.Exception: Error loading native library: /org/sqlite/native/Linux/arm/libsqlitejdbc.so
    at org.sqlite.SQLiteJDBCLoader.loadSQLiteNativeLibrary(SQLiteJDBCLoader.java:243)
    at org.sqlite.SQLiteJDBCLoader.initialize(SQLiteJDBCLoader.java:65)
    at org.sqlite.core.NativeDB.load(NativeDB.java:53)
    at org.sqlite.core.CoreConnection.open(CoreConnection.java:136)
    ... 12 more


    Looks like libsqlitejdbc.so is missing.


    So I tried putting one compiled for raspberry pi I found and it surprisingly seemed to work.


    With songs in the Song folder, it appears to load the database correctly and shows the right song count at the title screen, but the crashes in OpenAL:




    ** Uncaught Exception! **
    java.lang.UnsatisfiedLinkError: org.lwjgl.openal.AL10.nalDeleteSources(IJ)V
    at org.lwjgl.openal.AL10.nalDeleteSources(Native Method)
    at org.lwjgl.openal.AL10.alDeleteSources(AL10.java:766)
    at itdelatrisu.opsu.audio.MusicController.destroyOpenAL(MusicController.java:426)
    at itdelatrisu.opsu.audio.MusicController.reset(MusicController.java:391)
    at itdelatrisu.opsu.Container.close_sub(Container.java:131)
    at itdelatrisu.opsu.Container.start(Container.java:74)
    at itdelatrisu.opsu.Opsu.main(Opsu.java:169)


    Which is kind of weird since audio did work for sound effects and music preview in the downloader before.


    Without any songs downloaded it runs, but the downloader now hangs at unpacking the song archive instead of importing into the database. Song preview didn't work at that time, although I'm unsure if that's related to anything.


    ​Thanks for taking a look.  :)
     
  7. ptitSeb

    ptitSeb Serial Porter

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    @elvissteinjr : looks like an unsatisfied dependency, inside lwjgl, so I guess the version of lwjgl used by opsu is different than the one inside Minecraft PND.
     
  8. Xcl4m4t10n

    Xcl4m4t10n Advanced Member

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  9. Alperoot

    Alperoot Welcome! Welcome to Airstrip 17.

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    Can someone try to run Terraria and Counter Strike (1.6 - with wine and exagear - slow!)?
     
  10. TrashyMG

    TrashyMG Sarcasm Dispenser Staff Member

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    That really isn't porting... that is just using emulation. I doubt either is in the realm of working at a playable speed on the Pandora.
     
    Last edited by a moderator: Aug 20, 2015
  11. Alperoot

    Alperoot Welcome! Welcome to Airstrip 17.

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    I hope they will be playable on the Pyra :)


    What do you think?


    EDIT : I don't think some people will port them, as Terraria and Counter-Strike 1.6 haven't got much players.
     
    Last edited by a moderator: Aug 20, 2015
  12. ptitSeb

    ptitSeb Serial Porter

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    There is no sources for both games. But terraria is C# so can be multi arch (I tried but didn't succeeded).


    For counter strike, xash3d may be the solution. But multi-player fps, on the pandora, it's difficult against regular keyboard/mouse player (there are already plenty of this type of game)...
     
  13. Alperoot

    Alperoot Welcome! Welcome to Airstrip 17.

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    Is it the same for the Pyra? Also, if I can even play it on the Pyra, the mouse player won't be a problem. It should run Counter and some games like Minecraft at a good fps so I can advertise it.
     
    Last edited by a moderator: Aug 20, 2015
  14. TrashyMG

    TrashyMG Sarcasm Dispenser Staff Member

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    For Counter-strike, The OMAP5 in the Pyra may be able to be played with x86 emulation via Exagear Desktop, the performance is promising. Personally I haven't tried it yet as 3D acceleration isn't working on the Devboards yet.
     
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  15. Magic Sam

    Magic Sam Forever Homebrew

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    Hi all :)

    I just stumbled upon Marble, which seems to be an interesting QT4 application, with a virtual Earth globe, OpenStreetMap support and navigation features.

    [​IMG]

    Cheers, Magic Sam
     
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  16. Mikelle02

    Mikelle02 Newbie

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    Looking at the repo the latest version of geogebra is 3.2.46.0 :) is it possible an update to 4.0 ?
    I would love to be able to do a graph of quadratic inequalities
     
  17. Swordfish II

    Swordfish II Very Active Member

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    Im just lazy, but it would be nice to have an aircrack-ng script
     
  18. Wally

    Wally I am a banana! Staff Member

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  19. Kharg

    Kharg Still Fresh

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    Last edited by a moderator: Aug 25, 2015
  20. Swordfish II

    Swordfish II Very Active Member

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    Last edited by a moderator: Aug 25, 2015

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