Just to keep it on the radar of the porting demi-god
http://enigma-dev.org/docs/Wiki/Install:Linux
just for info
CJ
Ah yes, I forgot to tell you about this one. It's easy to get it running.
Just open a Codeblocks command line, create the env. variable REAL_HOME if needed (for the Java pnd) and follow the installation procedure (like git clone, the python script and java -jar lateralgm.jar) and it will work out of the box.
The lateralgm is bit to big for the Pandora screen of course, but it works with no issue.
Inside, you should be able to use either GLES or OpenGL renderer. But no shader, as it needs OpenGL 3.x to run.
My *only* issue is that I try to compile a few games (I tried like 5 or 6), and none compiled. Always an error somewhere, due to some obsolete call used or some unknown function. It's an issue with Enigma itself, not the Pandora version... I didn't investigate more to have something running.
But if you just want to create something from scratch, it should work flaswlessly.
Here is a snapshot of LateralGM runing on the Pandora, but display on my windows computer (launched from a putty session, using XForwarder), so without the Pandora screen limitation.