Here is a cool idea and wish. A CPS1 and smoother NeoGeo emu.
NJ Sources at bottom of page:
http://nj-emu.hp.infoseek.co.jp/
GP2Xized CPS2 emu for reference:
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,1,0,0,46,2006
There are ALOT of cool CPS1 games that would be great to have at the speed and quality of the current CPS2 emu. Yes, those play in MAME but they don't play nearly as smooth and the sound is stuttery etc. The scaling options are not as nice either. You either have to scale the whole thing (no horiz only) or crop.
Since the code is similar maybe it is worth doing? The CPS1 is pretty similar in hardware to the great CPS2 we have now only slower so it would probably run smoother at a lower clock rate on the GP2X than the CPS2 emu.
Also while GnGeo is good there are some speed/sound issues and NJ's emu would be smoother with better sound quality at a lower clock speed. Could that be "easily" ported to the GP2X too?
Some cool stuff CPS1:
1941: Counter Attack
Cadillacs and Dinosaurs
Cadillacs Kyōryū Shinseiki (Japan)
Capcom World 2: Adventure Quiz
Captain Commando
Carrier Air Wing
U.S. Navy (Japan)
Dynasty Wars
Tenchi o Kurau (Japan)
Final Fight
Forgotten Worlds
Lost Worlds (Japan)
Ghouls 'n Ghosts
Dai Makaimura (Japan)
King of Dragons
Knights of the Round
Mega Man: The Power Battle
Rockman: The Power Battle (Japan)
Mega Twins
Chiki Chiki Boys (Japan)
Mercs
Senjō no Ōkami II (Japan)
Nemo
Pang! 3
Pnickies
The Punisher
Quiz & Dragons: Capcom Quiz Game
Quiz Tonosama no Yabō 2: Zenkoku-ban
Saturday Night Slam Masters
Muscle Bomber: The Body Explosion (Japan)
Muscle Bomber Duo: Ultimate Team Battle (World)
Street Fighter II: The World Warrior
Street Fighter II': Champion Edition
Street Fighter II': Hyper Fighting
Street Fighter II' Turbo: Hyper Fighting
Strider
Strider Hiryū (Japan)
Three Wonders
Wonder 3 (Japan)
U.N. Squadron
Area 88 (Japan)
Varth: Operation Thunderstorm
Warriors of Fate
Tenchi o Kurau II: Sekiheki no Tatakai (Japan)
Sangokushi II (Asia)
Willow
NJ Sources at bottom of page:
http://nj-emu.hp.infoseek.co.jp/
GP2Xized CPS2 emu for reference:
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,1,0,0,46,2006
There are ALOT of cool CPS1 games that would be great to have at the speed and quality of the current CPS2 emu. Yes, those play in MAME but they don't play nearly as smooth and the sound is stuttery etc. The scaling options are not as nice either. You either have to scale the whole thing (no horiz only) or crop.
Since the code is similar maybe it is worth doing? The CPS1 is pretty similar in hardware to the great CPS2 we have now only slower so it would probably run smoother at a lower clock rate on the GP2X than the CPS2 emu.
Also while GnGeo is good there are some speed/sound issues and NJ's emu would be smoother with better sound quality at a lower clock speed. Could that be "easily" ported to the GP2X too?
Some cool stuff CPS1:
1941: Counter Attack
Cadillacs and Dinosaurs
Cadillacs Kyōryū Shinseiki (Japan)
Capcom World 2: Adventure Quiz
Captain Commando
Carrier Air Wing
U.S. Navy (Japan)
Dynasty Wars
Tenchi o Kurau (Japan)
Final Fight
Forgotten Worlds
Lost Worlds (Japan)
Ghouls 'n Ghosts
Dai Makaimura (Japan)
King of Dragons
Knights of the Round
Mega Man: The Power Battle
Rockman: The Power Battle (Japan)
Mega Twins
Chiki Chiki Boys (Japan)
Mercs
Senjō no Ōkami II (Japan)
Nemo
Pang! 3
Pnickies
The Punisher
Quiz & Dragons: Capcom Quiz Game
Quiz Tonosama no Yabō 2: Zenkoku-ban
Saturday Night Slam Masters
Muscle Bomber: The Body Explosion (Japan)
Muscle Bomber Duo: Ultimate Team Battle (World)
Street Fighter II: The World Warrior
Street Fighter II': Champion Edition
Street Fighter II': Hyper Fighting
Street Fighter II' Turbo: Hyper Fighting
Strider
Strider Hiryū (Japan)
Three Wonders
Wonder 3 (Japan)
U.N. Squadron
Area 88 (Japan)
Varth: Operation Thunderstorm
Warriors of Fate
Tenchi o Kurau II: Sekiheki no Tatakai (Japan)
Sangokushi II (Asia)
Willow