milkshake
Advanced Member
link to PXML?
<?xml version="1.0" encoding="UTF-8"?>
<PXML xmlns="http://openpandora.org/namespaces/PXML">
<application id="AroraRift32X" appdata="AroraRift32X">
<title lang="en_US">Arora Rift 32X</title>
<title lang="sv">Arora Rift 32X</title>
<title lang="de">Arora Rift 32X</title>
<description lang="en_US">Arora Rift conversion for Pandora with new 32-bit graphics.</description>
<description lang="sv">Arora Rift i ny omgjord version för Pandora med helt ny 32-bit grafik.</description>
<description lang="de">Arora Rift conversion for Pandora with new 32-bit graphics.</description>
<version major="0" minor="0" release="1" build="0"/>
<exec command="./Start_Game.sh" background="false" standalone="true"/>
<author name="Black Curtain Studio" website="http://www.blackcurtainstudio.com" email="blackcurtainstudio@gmail.com"/>
<categories>
<category name="Game"/>
</categories>
</application>
</PXML>
<PXML xmlns="http://openpandora.org/namespaces/PXML">
<package id="AroraRift32X">
<version major="0" minor="0" release="1" build="0" type="release"/>
<author name="Black Curtain Studio" website="http://www.blackcurtainstudio.com"/>
<titles>
<title lang="en_US">Arora Rift 32X</title>
<title lang="de_DE">Arora Rift 32X</title>
<title lang="sv">Arora Rift 32X</title>
</titles>
<descriptions>
<description lang="en_US">Arora Rift conversion for Pandora with new 32-bit graphics.</description>
<description lang="de_DE">Arora Rift conversion for Pandora with new 32-bit graphics.</description>
<description lang="sv">Arora Rift i ny omgjord version för Pandora med helt ny 32-bit grafik.</description>
</descriptions>
<icon src="my-icon.png"/>
</package>
<application id="AroraRift32X" appdata="AroraRift32X">
<exec command="./Start_Game.sh" background="false" standalone="true"/>
<version major="0" minor="0" release="1" build="0" type="release"/>
<!-- This program's version -->
<author name="Black Curtain Studio" website="http://www.blackcurtainstudio.com"/>
<!-- Optional email and website, name required -->
<titles>
<title lang="en_US">Arora Rift 32X</title>
<title lang="de_DE">Arora Rift 32X</title>
<title lang="sv">Arora Rift 32X</title>
</titles>
<title lang="en_US">Arora Rift 32X</title>
<!-- Extra <title> block for compatibility with OS versions before HF6 -->
<descriptions>
<description lang="en_US">Arora Rift conversion for Pandora with new 32-bit graphics.</description>
<description lang="de_DE">Arora Rift conversion for Pandora with new 32-bit graphics.</description>
<description lang="sv">Arora Rift i ny omgjord version för Pandora med helt ny 32-bit grafik.</description>
</descriptions>
<description lang="en_US">Arora Rift conversion for Pandora with new 32-bit graphics.</description>
<!-- Extra <description> block for compatibility with OS versions before HF6 -->
<licenses>
<!--<license name="GPLv2+" url="http://www.gnu.org/licenses/gpl-2.0.html" sourcecodeurl="http://openpandora.org/sources/package.tar.bz2"/> -->
<!-- Optional url and sourcecodeurl, mandatory name -->
</licenses>
<previewpics>
<pic src="./preview/pic1.jpg"/>
<pic src="./preview/pic2.jpg"/>
</previewpics>
<info name="Arora Rift 32X Readme" type="text/html" src="readme.txt"/>
<!-- the categories has to conform to the FDO categories, those will be enforced by the schema and libpnd! -->
<categories>
<category name="Game">
<!-- Main category: a category like "Game", "Graphics", "Network", etc -->
<subcategory name="ActionGame"/>
<!-- Subcategory 1: a subcategory, like "BoardGame", "StrategyGame", "ActionGame" -->
</category>
</categories>
</application>
</PXML>
I'm not sure, how do I do that? I though this tool appended everything for me? At least it says so.have you appended the PXML file to the squashfs (or ISO) archive?
Yeah, I add the whole game folder to the tool and it appends the xml for me. I just tested to open the PND after I created it to see if everything worked.it does but you dont feed it an existing PND unless its already working use the tool to package your files for you.
+1Since the thread is bumped, just want to say thanks to Foxblock for this great tool. Handy for anyone, not just devs!