gruso
thunderbox
Flying units!
Pro Blender Skills I guess. The Paper really looks like Paper, lightning and shadows are improving this impression, really good work. The paper looks also seems to be "in" these days:Good. God. This looks incredible. This is probably the stupidest question ever, but how did you get the environment to look that good? Are they pre-rendered?
>_<
Immediately regret asking.
Good. God. This looks incredible. This is probably the stupidest question ever, but how did you get the environment to look that good? Are they pre-rendered?
>_<
Immediately regret asking.
Pro Blender Skills I guess. The Paper really looks like Paper, lightning and shadows are improving this impression, really good work. The paper looks also seems to be "in" these days:
http://derrickthedeathfin.com/ XD
Oh, one question, does the Paperwars Soldier can fly over a longer distance when he starts from a higher position?
Is this a warning?Brace for impact!
You need to tap the screen to startI freeze at the b&w "paper wars" screen.
Wow... A lot of changes, looking great!
Here's a few things from my priliminary test:
The menu looks less "interesting" than the old one, but I appreciate it's still work in progress; Also, maybe petty, but an Exit option would be nice.
If you select the main-base on the first map, the size of the "purchasing" bar is pretty large. Didn't try on any other maps
Unit and menu selection in-game seems less responsive in this version.
Oh, no single Player? Hmm, then I have to wait until it is working but this is not a problem, I can wait. (I just don't like PvP, no technical reasons)
I thought he already was happy with his improved AI? He was working on it quite a while when I remember correctly. ^^Yeah, Crow is painstakingly hand crafting the AI from scratch yet again. It is far from an easy task as this is a fairly new type of turn based strategy game and there is very little useful reference material for him to utilitize. Crow deserves all the respect for tirelessly working on perfecting the AI systems.
Yeah, figured that, but just pointed it out, because, well, that's what I doThe menu is less interesting for sure. What it is is mostly a place holder/concept prototype of the future menu. Crow wanted to get it all in 3D. The real menu will be all 3D decorated and stuff.
Definately. You both deserve respect for what you've accomplished so far. I'll be happy when I finally finish a playable demo, never mind a full gameYeah, Crow is painstakingly hand crafting the AI from scratch yet again. It is far from an easy task as this is a fairly new type of turn based strategy game and there is very little useful reference material for him to utilitize. Crow deserves all the respect for tirelessly working on perfecting the AI systems.
Damn, I think I'm going to miss all of thisWhat I would like to do is set up a time, this weekend, when all of us Pandora Paper Wars players can get online together and have a great time playing against each other.
Perhaps we could set up a few times that cover multiple time zones? Maybe a couple times spanning Saturday and Sunday? I`m based in Japan, so my time availability is a little odd, but I can try to make it work.
I`d love to get a chance to verse you all!