MarkoeZ
arr matey?
Hello!
I posted something similar to this in the Panjoust thread in the Dev section 2 days ago, and that resulted in exactly one download, and zero feedback
Sooo: I made an OpenGL_ES build of Panjoust that needs some playtesting! It's not pnd'd, i don't want it to be really "out there" yet, but you just extract the download, copy the resulting folder to SD and run the executable on your Pandora from file browser or prompt. To those that have not followed since the first PND Demo release, it now has selectable difficulty (removing wingflap if you want), different bird behavior, and gameplay should be more fluent and consistent with GL_Es rendering.
I really want feedback on gameplay experience and bugs in the single player version of the game, since the SDL->OpenGL_Es conversion really affected a lot of small stuff. (oh about the the text bug and the transparency of the buttons, i know those)
2 player one pandora gamemode is also selectable and playable, but there are some slight movement/collision/other bugs left there. Feel free to play around and report your findings though!
Anyway, get it here: Panjoust Pandora GL_Es testbuild (Downloaded content to be used for Testing purposes only, and further distribution is not allowed, etc etc)
If anyone with a Pandora has the time to play it a bit and report the flaws/issues/bugs that would be amazing.
Cheers!
MarkoeZ
p.s. it also has a Windows executable, that is NOT POLISHED but fully playable. So enjoy if you want, but no quality feedback on that plz, it's just my latest testbuild
I posted something similar to this in the Panjoust thread in the Dev section 2 days ago, and that resulted in exactly one download, and zero feedback
Sooo: I made an OpenGL_ES build of Panjoust that needs some playtesting! It's not pnd'd, i don't want it to be really "out there" yet, but you just extract the download, copy the resulting folder to SD and run the executable on your Pandora from file browser or prompt. To those that have not followed since the first PND Demo release, it now has selectable difficulty (removing wingflap if you want), different bird behavior, and gameplay should be more fluent and consistent with GL_Es rendering.
I really want feedback on gameplay experience and bugs in the single player version of the game, since the SDL->OpenGL_Es conversion really affected a lot of small stuff. (oh about the the text bug and the transparency of the buttons, i know those)
2 player one pandora gamemode is also selectable and playable, but there are some slight movement/collision/other bugs left there. Feel free to play around and report your findings though!
Anyway, get it here: Panjoust Pandora GL_Es testbuild (Downloaded content to be used for Testing purposes only, and further distribution is not allowed, etc etc)
If anyone with a Pandora has the time to play it a bit and report the flaws/issues/bugs that would be amazing.
Cheers!
MarkoeZ
p.s. it also has a Windows executable, that is NOT POLISHED but fully playable. So enjoy if you want, but no quality feedback on that plz, it's just my latest testbuild