I found that most apps that uses SDL [ dosbox / puae / uae4all ] and gives the ability to use the stylus on Pandora have a lot of problems with stylus acuracy on panda. Is it a SDL problem [bad port?] or something else [angstrom-side bug?].
If that's the problem one only has to implement that simple piece of code into the software, compile and pack it. See for example LemmingsSDL where this is applied.
If that's the problem one only has to implement that simple piece of code into the software, compile and pack it. See for example LemmingsSDL where this is applied.
I investigated on this topic once again. It was not "X-Com: Ufo Defense", but "FreeHeroes" that has this issue and it's exactly what you describe: The mouse-pointer is set nicely to the point where I tip the stylus for as long as I do not click on the black area right or left of the game-screen. Maybe pickle can apply the solution you mentioned. At least he is the one who ported it.