I expect it'll be several years before we see a new Pandora board. Consider this
extremely rough characterization of the rise in power of gaming consoles:
- circa 1995: PS1, N64, tens of MHz
- circa 2000: PS2, Gamecube, XBox, Dreamcast: hundreds of MHz
- circa 2005: PS3, XBox 360: single-digit gigahertz
So,
extremely generally speaking, you get a new console every five years, and its CPU is 10x faster. Any faster than that and you risk alienating your user base. (Would you rather buy a new console every five years, or every two years?)
The OMAP 3530 powering the Pandora is a 2009 part, so let's describe the Pandora as a 2009-ish design. If Pandora follows this rough trend, they'll pop out a new board in 2014. (Though perhaps the tireless Open Pandora team will surprise us and deliver a year or two early.)
However, consider this! Once you've got a fixed hardware platform in the hands of developers, over time they learn more tricks and beat better performance out of the rig. Later PS1 games look way better than early PS1 games; later PS2 games look way better than early PS2 games. It's early days yet for Pandora developers. So we should still expect its games and emulators to run better and smoother over time. Who knows, maybe they'll crack DS emulation yet
One thing that I hope happens: we get more asymmetric multicore designs like the Marvell "Armada 628" SOC. That's the three-core ARM they announced in September. Two cores are (up to) 1.5GHz, the third is 624MHz and much lower power. They claim it can "handle 140 hours of music on one charge"; presumably that's with the graphics processor and the two high-speed cores shut down. Just think: in the future, we could get a Pandora that could emulate PS2 level consoles, yet also when used for simple computing tasks (email/web/music) could run several times longer on a charge.