Release Pacman Arena

Discussion in 'Software Releases' started by ptitSeb, Jun 22, 2019.

  1. ptitSeb

    ptitSeb Serial Porter

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    Here is Pacman Arena, an opensource remake of Pacman, with added missile and bombs
    [​IMG]
    The games use gl4es for rendering, but unfortunatly, isn't really complete. The 1 level is perfectly playable, but it's not a complete game. Still an interesting concept.
    Use {X} to launch a missile and {B} to put a bomb. Use Enter in main menu to launch (and don't change resolution).
    The 3D models are quite detailed, so it may be a bit slow on CC/Rebirth model. It's ok on Gighertz model.

    History log
    =========

    Build 01
    -----------

    • Initial build
    • Some Pandora customization
     
    rSl, Linux-SWAT, FBnil and 3 others like this.
  2. Linux-SWAT

    Linux-SWAT Hardcore Member

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    Next: Brutal Pacman :^)
     
    rSl and Nintendo like this.
  3. levi

    levi Still fresh, damnit!

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    Nice, I hope I can test this out once I get my Pyra.

    It looks like you've captured some tearing in that screenshot there, although it only seems to have affected the brown ghost. Is that a noticeable thing on the Pandora build you're publishing here? Also, it doesn't seem to make use of the widescreen resolution, which is an unusual decision in this day and age.
     
  4. ptitSeb

    ptitSeb Serial Porter

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    There is tearing because I didn't had the POWERVR.INI hack in place when I did the capture. There is no tearing in the final PND.

    About widescreen support, well, the game is from 2002...
     
    ClockworkCoder and levi like this.

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