skeezix
Internal Development
dgnadt -- I'll likely add a couple more bias options; bias towards 4-way, and bias away from 'up' for craigix
jeff
jeff
dgnadt -- I'll likely add a couple more bias options; bias towards 4-way, and bias away from 'up' for craigix
jeff
Its got the ordinal case; I forget which number it is..
I'll likely add the 4-way only, and maybe the 4-way-diagonal; for mouse.. not sure it needs the finer direction control. Only have so much time, and so many things to do
jeff
How about...It offers up DaveC-case-2 now (as well as 'device natural')
As to mouse .. .. if I speed it up, it could be useful maybe; ie: left is -3 px in the x coord, and upleft could be -2 px x, -1 px y? But movign 3px per shot might be too quirky (can't hit fine points?) .. :/
Right now it moves 2px per frame; -2 x, -2 x/y, -2 y, etc.
jeff
I think that would be wildly irritating.How about...
going 3 or 4 pixels per frame while pushing down+direction on the stick, but only 2 while just pushing in a direction?
How about...It offers up DaveC-case-2 now (as well as 'device natural')
As to mouse .. .. if I speed it up, it could be useful maybe; ie: left is -3 px in the x coord, and upleft could be -2 px x, -1 px y? But movign 3px per shot might be too quirky (can't hit fine points?) .. :/
Right now it moves 2px per frame; -2 x, -2 x/y, -2 y, etc.
jeff
going 3 or 4 pixels per frame while pushing down+direction on the stick, but only 2 while just pushing in a direction?
It offers up DaveC-case-2 now (as well as 'device natural')
As to mouse .. .. if I speed it up, it could be useful maybe; ie: left is -3 px in the x coord, and upleft could be -2 px x, -1 px y? But movign 3px per shot might be too quirky (can't hit fine points?) .. :/
Right now it moves 2px per frame; -2 x, -2 x/y, -2 y, etc.
jeff
16-way would likely be annoying, since you couldn't then go left or right easily :/
Theres other biases to make, too -- I'm going to add a left/right bias, that only the top and bottom switch to up/down. I think that might be good for horizontal games .. shooters, platformers, etc.
jeff
Tobry -- sounds like work, thats why
Craig is going nuts trying to play ghosts and goblins, with it jumping all the time; to avoid that, I thouht.. a lefty-righty bias would solve the problem;
They're modes.. they should be useful, but you only have to use the ones you need
jeff
Never mind - back to coding for you! :lol:So .. uh, who am I?
Yeah, I was wondering about that one myself.Mouse .. well .. if I detect left and leftup .. shoudl the mouse go x-=1 and y-=1, or .. what?
jeff
Means I'm overwhelmed with too much stuff in my head
Setting up the XP platform SDK, setting up QT 3.3.5 and QT4.1.0 while hacking at the FDC in OutcaST so that disk format and writes work properly, fixed some timing issue sup.. but not sampled audio is completely missing.. but The Pawn screen loads right..
So .. uh, who am I?
Mouse .. well .. if I detect left and leftup .. shoudl the mouse go x-=1 and y-=1, or .. what?
jeff