fusion_power said:
Yes, but I'm not wanted to say all these new-fashioned bad "I-..." or "A..." words. :lol:
Well, MWeston is the hardware designer and engineer, so maybe you should speak with him. I doubt it'll be added however (for reasons I can't say at the moment).
Oh sure, make me look like the bad guy.
We are at the limit with margins to guarantee we can meet the price point alluded to on this forum, +/- $20 (yeah right, like it could be minus!). The hardware is now finalized other than tweaking passives for proper operation.
When the craiginator is released I think it will be nice to have a suggestion topic where people can post ideas for additions to the system. Depending on the cost to add and volumes of sales, it can be decided if the mod can be made as a device which attaches to the craiginator. Right now, I think adding even more stuff and jacking the selling price closer to $400 is a bad idea. Maybe a $50 slim attachment to the bottom of the unit with IR, accelerometer, HDMI, VGA, 5.1 surround, and flashlight would be better than making everyone pay more for stuff they might not want.
atomicthumbs: What is this ARM-80? I'm not familiar with it. Of course we cannot actively support pirating games, but you do what you want.
And if you make a Version without Keyboard, we can get the Device $25 Cheaper?
Squidge said:
Since we have the processing power, emulators such as Megadrive should use scaling techniques such as 2xSaI by default IMO, rather than using the hardware scaler.
Hm...but Hardware scaler sounds like less MHz needed and this sounds like saving Batteries with more hardware support of the Software.
Maybe we can always choose between Hardware and Software scaler or maybe every scaling effect can be done in Hardware? I don't know.
Today, we have super Processor Powers everywhere. PC, Consoles. Its cool but I have the slightly feeling, that more Processor Power leads to more ineffective Programs. I'm not a Coder but I'm sure, old Atari/Amiga/C64 programs are ways more optimized for their Hardware than modern PC programs these Days. I really wonder, how good a PC Game could be, if its really high optimized.