Tobriand
Well-Known Member
Kalimerou has released an early port of OpenTyrian for the GP2x. To quote from the decription on the archive:
QUOTE
Hi folks,
Glad to make my first port for GP2x
This is Tyrian, an old great shoot'em up for DOS. Now it turned up into OpenTyrian, since it's been re-implemented to use SDL (check project here : http://code.google.com/p/opentyrian/ , thanks a lot to them !). I just ported the engine, you still need the original game files. Pick them there, for instance : http://it.travisbsd.org/foo/tyrian/tyrian21.zip
Put them all in one folder, run opentyrian2x.gpe and enjoy !
The game plays beautifully in the default mode (386 detail as far as I can tell), although don't try and configure anything or load/save yet since you get stuck in the menus (usually when it's asking you to press a key). Also, as yet it is impossible to scroll when reading datacubes - but the game itself is a treat to play!
EDIT: Find OpenTyrian2x here in the archive.
EDIT 2: An updated release with saves working can be found here (29/11/07)
QUOTE
Hi folks,
Glad to make my first port for GP2x
This is Tyrian, an old great shoot'em up for DOS. Now it turned up into OpenTyrian, since it's been re-implemented to use SDL (check project here : http://code.google.com/p/opentyrian/ , thanks a lot to them !). I just ported the engine, you still need the original game files. Pick them there, for instance : http://it.travisbsd.org/foo/tyrian/tyrian21.zip
Put them all in one folder, run opentyrian2x.gpe and enjoy !
The game plays beautifully in the default mode (386 detail as far as I can tell), although don't try and configure anything or load/save yet since you get stuck in the menus (usually when it's asking you to press a key). Also, as yet it is impossible to scroll when reading datacubes - but the game itself is a treat to play!
EDIT: Find OpenTyrian2x here in the archive.
EDIT 2: An updated release with saves working can be found here (29/11/07)