Jeric said:Well looking at the OpenBOR page it looks like the GPX2 got a port(though I can't download, I'm assuming because I'm not regestered or something), so I'm assuming its possible to port the thing over?
Edit:
thread with links can be found here
This has been distributed and discussed and corrected. There is a new version (I have not yet tested) available. You have to reg to get binaries from lavalit. We can ask politely if they will update the GP2x archive. For now, I have a comment link.
I remember you porting BoR to the GP32, let alone the GP2x.Squidge said:I remember porting BOR to the GP2X, so it should be much easier to port to the Pandora.
Tobriand said:I remember you porting BoR to the GP32, let alone the GP2x.Squidge said:I remember porting BOR to the GP2X, so it should be much easier to port to the Pandora.
I think that was the point where I realised that at least some of the games that demanded insane amounts of ram really just needed to do something or other more efficiently. I can't remember whether it calimed to need 64mb or 128mb at the time, but I do remember you succeeding in getting it into 8mb, which was very very impressive!
The legend I heard claimed it was 128MB.
-God Ginrai
I appreciated it - had loads of fun with BoR on my GP32 (later chose the PSP over the GP2X...).Squidge said:It was indeed a lot of work, but it was fun