hi-ban said:does you ini file point to ohboy.gpu or ohboy.gpe?
it has to point to ohboy.gpu.
hi-ban said:fishybawb sent me his source code, so i will add BMP border support. Thanks!
I've been working on it, and i currently have a build which supports BMP border for no-scaling, and a different BMP border for sample1.5x and scale3x.
It has also a menu option to remap the A,B,X,Y,L,R buttons, as well as other minor changes.
I will release it as soon as the new changes are accepted by clach04. (the BMP border support requires a small change in the gnuboy source)
hi-ban said:Now you're back, i've just submitted more changes (in both OhBoy and Gnuboy sites)
Hmmm it works for me. When you say doesn't run do you mean it loads the emu then crashes?derdritte said:The lastest build doesn't run on my Caanoo (1.6.0).
I tried the latest version and am still having the same issues. The blocks on Tetris seem to move down on their own. I've had a few issues with my caanoo thumbstick like on the actual Caanoo menu and such, and on the Game Gear emulator Dr SMS. I'll be very sad if my Caanoo thumbstick is already broken, as I have had it for less than a year and barely used it in that time. Not sure what the overall problem is.spn-x said:the new version works for me. but a big problem stil is that we can't skip letters in the rom browser.
Press the thumbstick down and rotate it. Maybe you´ll have to try a few times, but it helps with my caanoo, but I must repeat the procedure after some hours/days.jlenoconel said:I tried the latest version and am still having the same issues. The blocks on Tetris seem to move down on their own. I've had a few issues with my caanoo thumbstick like on the actual Caanoo menu and such, and on the Game Gear emulator Dr SMS. I'll be very sad if my Caanoo thumbstick is already broken, as I have had it for less than a year and barely used it in that time. Not sure what the overall problem is.spn-x said:the new version works for me. but a big problem stil is that we can't skip letters in the rom browser.
Tetris works, but there are times when the joystick will react strangly and make the blocks move down by themselves. I did notice one thing. When deadzones were added to Dr SMS, things improved dramatically (with games like Bust a Move). Could this have anything to do with it?spn-x said:Tetris works for me. The only thing is that the joystick sometimes doesn't react in the menu ( ohboy menu )
jlenoconel said:Tetris works, but there are times when the joystick will react strangly and make the blocks move down by themselves. I did notice one thing. When deadzones were added to Dr SMS, things improved dramatically (with games like Bust a Move). Could this have anything to do with it?spn-x said:Tetris works for me. The only thing is that the joystick sometimes doesn't react in the menu ( ohboy menu )