HackModford
Active Member
- Joined
- Oct 2, 2007
- Messages
- 813
- Age
- 33
I know there are alot of rumors going around about this project but I was wondering if it is real and if it ever gets finished... Will somebody be able to port it to the GP2X?
Yet again, you prove you're pathetic beyond all belief.taco1bell said:zelda classic is the closest to programing i ever got. it is the best, over 4 days, 3 n64 game guides, 26 hours of OoT 64, nine cases of bawls energy and two bags of peppermints me and my friend made OoT 2d, and TP 2d games, after that i passed out from a caffine od... :lol:
It also appears that the Windows version required 70MB of RAM to run, so a lot of work must have went into it to get it to run on the GP2Xhttp://www.armageddongames.net/forums/showthread.php?t=97603 said:Actually, I'm semi-actively in the process of getting ZC 2.10.3 ported to the GP2X. I've just overcome a major obstacle in getting the new Allegro compiled for the system (needed due to some bug fixes it offers) [...] Anyway, ZC actually loads on it. I'm just hammering out some platform-specific bugs and things should be good after that (I hope).
[...]
ZC actually loads on the GP2X, but there's an encryption issue which causes quests and the save file not to load. Once I get that fixed, things should be great.
atomicthumbs said:Yet again, you prove you're pathetic beyond all belief.taco1bell said:zelda classic is the closest to programing i ever got. it is the best, over 4 days, 3 n64 game guides, 26 hours of OoT 64, nine cases of bawls energy and two bags of peppermints me and my friend made OoT 2d, and TP 2d games, after that i passed out from a caffine od... :lol:
pathetic, no,lazy,yes ,dumb,no, 14,yes, and after playing a few games on my 2x, and looking at wikipedia, a basic clone of a n64 game could be made by utilizing the gp2xes co processors. a 2d game should be easy, i played the demo, and its very possible, even a snes zelda patch should work , wait...no too few buttons, a basic version on snes would work