quadomatic said:
I probably am being a bit demanding, so I'm sorry for that. I did play ZSNES on an AMD 586 back in the day though, and it played roms just fine.
I do very much appreciate the work that all the developers have done on emulators and homebrew though. Thanks a lot.
Somehow I don't think it played them better than they're played on GP2X. Maybe you just had lower standards then?
maybe he had a turbo button
(i would run zsnes on a pentium 100 or 133 or so as well. and i do remember it being pretty snappy. but that was a while ago so who knows. and in any case i enjoy the snes on the gp2x as it is right now. just can't resist a good turbo button joke.)
I ran it on a Pentium 75, and then later on same Pentium 75 overclocked to 133MHz (sure wish I knew how to do that in the first place, would have made me a much happier 13 year old), and I think a PPro 150 at some point.. maybe I was just playing the wrong games but it was NOT snappy, remember it has auto frameskip too.. It seemed incredible compared to the competition, sure. I remember playing Chrono Trigger at the end of time, with CPU underclocked to like 30% and of course it frameskipping like utter mad, just so I could hear the character music at the correct speed on the P75. The fact that anything could play the music fullspeed on that computer seemed like a feat of God, but nonetheless there's no way ZSNES could get fullspeed w/o frameskip on a P100 or even P133. Especially with any degree of accuracy in the rendering.
Although if someone would like to run it on a P133 or so I'd love to see the results. I could have just been trying bad games on those (most of my testing was on the poor old P75)